ARM Game characters/Palsa

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Owner: Palsa

Description: Palsa is ancient, and when I mean ancient, I mean prehistoric, pre-planetary, etc. He is immortal, in the sense that he cannot age, or rather, he has absolute control over his aging process. This is partly because of his races ability to rejuvenate at a rapid pace. Palsa is the oldest of a race of beings known as the Dalangya, a spiritual creature that took on a human like form upon entering Aurda, he is also their lord. He has been engaged to Queen Astraia since the later half of the 1st age, but because of various circumstances, the marriage has been put on a long term hold. During a battle which led to the end of the 1st age, Palsa found that the Dalangya's power was far too dangerous for the world of Aurda to maintain, and out of concern, he gave the order for all of the Dalangya to seal their full powers away. To withhold his own powers, Palsa sealed his greater power to a sapphire stone, and formed a partnership with two Mana. They were Procella Ventulus (a Mana of Air), and Umbira Atrum (a Mana of Darkness). (Note: Modeled after Silwest and Plua).

Element: Wind - Dark

Weapon: Knuckles

Unique Skill:

Mana Summon (Air)

Mana Summon (Darkness)

Tempest Barrage = A claw attack that uses power from both Air and Darkness Mana's.

Character change - "Very well, I shell lend you my support."

Normal battle start - "Let's get this over with."

Easy battle start - "You shouldn't throw your life away, leave now while you still can."

Hard battle start - "This better be worth my time."

Boss battle start - "This just might prove to be interesting."

Normal win - "May you find peace in the afterlife."

Barely win - "You were indeed a worthy opponent."

Perfect win - "That was completely pathetic."